We create Corporate eLearning Platforms with a perfect blend of learning and fun.
Gamification is visual narrative, feedback and visual cues. This is measurable and has the learner’s goals. It reinforces the previously learned behavior or facts. It is a trick for learners to play a game that leads to retention of information. Gamification allows learners to explore knowledge in a way that doesn’t feel like testing. These all are a part of the awesome e-learning game elements.
More and more companies are making use of game-based learning to train their employees. According to stats, by 2020, game-based learning expenditure will reach $100 Million. Why is the demand for game learning rising? How does the game help teach training better?
Gamification in elearning has huge potential when using the right content and audience, but when it feels like a gimmick, it will fail. Learners do not want boring e-learning, but they also do not want childish games. The best location is a relevant and challenging simulation.
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Essential Feature of eLearning Gamification
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